VeryNifty v0.420 Release, Supply Curve Update, New Characters & Plans

Hi vNifters! today we are excited to share our new release and some of our short term plans.

The goals of this version is:

  • Increase incentive to raise level
  • Make more fair minting vNFT / LP rewards/ wrapping
  • Get long term players

As always, we’ll keep developing the game for as long as we have fun and this is all an experiment. Those changes are done to improve the game and will be introduced with no guarantee of success, but we are trying.

Balancing level progression and muse reward

However, at this pace we would reach the 1 million cap in a few weeks, this would introduce a new set of problems and it is not the right time to solve them, so here it goes:

Previous parameters:

level(score) = 2 * sqrt(2 * score / 100)

reward(level) = 5 + level * 6/7

New parameters starting tomorrow:

level(score) = 2 * sqrt(2 * score / 100)

reward(level) = 5 + level * 2/7

edited from reward(level) = 5 + level * 1/6 in original article

New NFTs and airdrop distribution

New monsters!

Tomorrow Friday October 30 we will be distributing our second and last airdrop.

Starting tomorrow first generation characters will stop being generated. Airdrop participants and muse stakers will start seeing the new characters right away, they are randomly generated for every new mint.

What are we working on

Here are some of the features that VNFTx will introduce:

  1. Unique vNFT accessories and rarity points.
  2. Multi feeding and multi mining
  3. New strategies to play the game: attacks, challenges, and more (stay tuned for details on this in 2 weeks).
  4. Much much more.

Our Untitled Hackaton submission

This week the NFT Untitled Hackaton has ended and we submitted our progress, we are excited to see the results on November 7 and hope to win the first prize of $5000!.

This is all experimental, don’t invest money in us

Stay tuned for more news coming next week as things seem to move very fast with vNFT.

Our Links: